setPriority

actual fun setPriority(priority: Any?): Task<Nothing?>(source)

Sets the priority of this location, a String, a Double or null.


actual fun setPriority(priority: Any?, listener: DatabaseReference.CompletionListener?)(source)

Sets the priority of this location and calls listener once the server has acknowledged it.

actual fun setPriority(priority: Any?): Task<Nothing?>(source)

Sets the priority of this location, a String, a Double or null.


actual fun setPriority(priority: Any?, listener: DatabaseReference.CompletionListener?)(source)

Sets the priority of this location and calls listener once the server has acknowledged it.

expect fun setPriority(priority: Any?): Task<Nothing?>(source)

Sets the priority of this location, a String, a Double or null.


expect fun setPriority(priority: Any?, listener: DatabaseReference.CompletionListener?)(source)

Sets the priority of this location and calls listener once the server has acknowledged it.

actual fun setPriority(priority: Any?): Task<Nothing?>(source)

Sets the priority of this location, a String, a Double or null.


actual fun setPriority(priority: Any?, listener: DatabaseReference.CompletionListener?)(source)

Sets the priority of this location and calls listener once the server has acknowledged it.

actual fun setPriority(priority: Any?): Task<Nothing?>(source)

Sets the priority of this location, a String, a Double or null.


actual fun setPriority(priority: Any?, listener: DatabaseReference.CompletionListener?)(source)

Sets the priority of this location and calls listener once the server has acknowledged it.