setValue

actual fun setValue(value: Any?): Task<Nothing?>(source)

Writes value at the location on disconnect; null deletes it.


actual fun setValue(value: Any?, listener: DatabaseReference.CompletionListener?)(source)
actual fun setValue(value: Any?, priority: String?, listener: DatabaseReference.CompletionListener?)(source)
actual fun setValue(value: Any?, priority: Double, listener: DatabaseReference.CompletionListener?)(source)


actual fun setValue(value: Any?, priority: String?): Task<Nothing?>(source)

Writes value with a String priority on disconnect.


actual fun setValue(value: Any?, priority: Double): Task<Nothing?>(source)

Writes value with a numeric priority on disconnect.


actual fun setValue(value: Any?, priority: Map<*, *>?, listener: DatabaseReference.CompletionListener?)(source)

Writes value with a priority given as a map on disconnect.

actual fun setValue(value: Any?): Task<Nothing?>(source)

Writes value at the location on disconnect; null deletes it.


actual fun setValue(value: Any?, listener: DatabaseReference.CompletionListener?)(source)
actual fun setValue(value: Any?, priority: String?, listener: DatabaseReference.CompletionListener?)(source)
actual fun setValue(value: Any?, priority: Double, listener: DatabaseReference.CompletionListener?)(source)


actual fun setValue(value: Any?, priority: String?): Task<Nothing?>(source)

Writes value with a String priority on disconnect.


actual fun setValue(value: Any?, priority: Double): Task<Nothing?>(source)

Writes value with a numeric priority on disconnect.


actual fun setValue(value: Any?, priority: Map<*, *>?, listener: DatabaseReference.CompletionListener?)(source)

Writes value with a priority given as a map on disconnect.

expect fun setValue(value: Any?): Task<Nothing?>(source)

Writes value at the location on disconnect; null deletes it.


expect fun setValue(value: Any?, listener: DatabaseReference.CompletionListener?)(source)
expect fun setValue(value: Any?, priority: String?, listener: DatabaseReference.CompletionListener?)(source)
expect fun setValue(value: Any?, priority: Double, listener: DatabaseReference.CompletionListener?)(source)


expect fun setValue(value: Any?, priority: String?): Task<Nothing?>(source)

Writes value with a String priority on disconnect.


expect fun setValue(value: Any?, priority: Double): Task<Nothing?>(source)

Writes value with a numeric priority on disconnect.


expect fun setValue(value: Any?, priority: Map<*, *>?, listener: DatabaseReference.CompletionListener?)(source)

Writes value with a priority given as a map on disconnect.

actual fun setValue(value: Any?): Task<Nothing?>(source)

Writes value at the location on disconnect; null deletes it.


actual fun setValue(value: Any?, listener: DatabaseReference.CompletionListener?)(source)
actual fun setValue(value: Any?, priority: String?, listener: DatabaseReference.CompletionListener?)(source)
actual fun setValue(value: Any?, priority: Double, listener: DatabaseReference.CompletionListener?)(source)


actual fun setValue(value: Any?, priority: String?): Task<Nothing?>(source)

Writes value with a String priority on disconnect.


actual fun setValue(value: Any?, priority: Double): Task<Nothing?>(source)

Writes value with a numeric priority on disconnect.


actual fun setValue(value: Any?, priority: Map<*, *>?, listener: DatabaseReference.CompletionListener?)(source)

Writes value with a priority given as a map on disconnect.

actual fun setValue(value: Any?): Task<Nothing?>(source)

Writes value at the location on disconnect; null deletes it.


actual fun setValue(value: Any?, listener: DatabaseReference.CompletionListener?)(source)
actual fun setValue(value: Any?, priority: String?, listener: DatabaseReference.CompletionListener?)(source)
actual fun setValue(value: Any?, priority: Double, listener: DatabaseReference.CompletionListener?)(source)


actual fun setValue(value: Any?, priority: String?): Task<Nothing?>(source)

Writes value with a String priority on disconnect.


actual fun setValue(value: Any?, priority: Double): Task<Nothing?>(source)

Writes value with a numeric priority on disconnect.


actual fun setValue(value: Any?, priority: Map<*, *>?, listener: DatabaseReference.CompletionListener?)(source)

Writes value with a priority given as a map on disconnect.